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Trash INVASION: Mobile

Project Overview

Trash Invasion is an innovative, action-packed mobile game that blends fun gameplay with crucial environmental education. Players engage in fast-paced recycling challenges, capturing monsters and destroying trash items while learning the importance of waste management. With immersive mechanics, vibrant graphics, and educational value, this game revolutionizes how children and young adults interact with sustainability. 

Problem

The recycling genre lacked a high-quality, engaging, and educational game that resonated with young players. Most games were either repetitive, low-quality, or too simplistic, failing to provide lasting value or effective learning experiences. 

Solution

Create the ultimate recycling game—an immersive, polished, and educational experience with dynamic gameplay, captivating monsters, and meaningful recycling mechanics. Designed to engage kids and young audiences, with frequent updates and new features to ensure long-term engagement and impact. 

Welcome to Different Way Games!

My Role

  • Interaction Designer: Led design research, prototyping, and user testing to refine the gameplay experience.
  • Developer: Conceived the game concept, prototyped mechanics, developed systems, and handled 3D modeling, music, and art integration.
  • Product Manager: Managed external partnerships with educational app stores, indie promotion teams, and localization services. Coordinated art asset contracts and produced marketing materials, including banners, splash screens, and video content.

Results

  • Earned the Teacher Approved badge on Google Play
  • Featured on Google Play's Indie Game Corner 
  • Achieved 500K+ instant plays and strong user engagement
  • Expanded the game’s reach with 9 languages and regular updates

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